One can force them to wear the helmet by equipping it from the companion's inventory, as with standard armor pieces. Nick and Hancock,) will remove the helmet by default. This is done by selecting Talk when facing a companion, then instructing them to Enter power armor when the player character's crosshair is over the power armor suit they wish for them to occupy. The aftershock of jumping from high distances and landing on-or in close proximity to-any nearby NPCs (friend, neutral, or enemy) will cause a great deal of damage to them, which usually results in that character and/or their affiliated factions becoming hostile towards the Sole Survivor.Ĭompanions can be instructed to enter power armor via the companion command system. This will however alert any nearby enemies of the Sole Survivor's position. Power armor completely negates all fall damage, with or without any pieces of armor attached, enabling the wearer to jump or fall from any distance and land without any harm to either health or the armor itself. While wearing helmeted power armor, the Sole Survivor can remain underwater for an extended period, but after several minutes submerged the drowning animation will play, and the player character will lose health rapidly and die. Handheld or wrist-mounted weapons such as knuckles cannot be equipped. While in power armor, the player character is incapable of swimming, with the user instead walking across the bed of any given body of water. Power armor helmets have headlamps that are used in place of the Pip-Boy lights, which are disabled while wearing the armor. Wearing power armor negates any bonuses given by standard armor. Power armor is capable of boosting the Sole Survivor's strength beyond the normal S.P.E.C.I.A.L. Power armor in Fallout 4 requires no training to use. Once the fusion core is drained the user will still be able to slowly walk in the armor but will be over-encumbered and unable to use V.A.T.S. For power armor to function it requires a fusion core as a source of power, which drains over time and actions that consume AP will increase the rate of depletion. Power armor is a multi-component armor unit, comprised of a base frame, with assorted armor pieces mounted on it.
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